Spring Skirmish 09 Banner

NEXT WARHAMMER TOURNAMENT: JULY 25, 2009!

Before I go into detail about the tournament weekend, I’d like make it official that I’ll be running another Warhammer Fantasy Battles tournament in the summer! As the header attests, the next tournament will be on July 25, 2009. Pretty much the only things set in stone right now are the date and the location–we’ve just confirmed the booking with the mall the same room the Spring Skirmish was run in!

Spring Skirmish Tournament Overview

The weekend (May 23 & 24) Warhammer Fantasy tournament we ran was a success, and I’d like to extend a heartfelt thank-you to all those that attended and helped out that weekend. Though a little on the small side, it was a perfect first tournament for me to run–and learn on.  The pics I took at the tournament are all pretty shaky as I dislike using flashes on digital cameras (the flashes on those stupid things wash out every picture they take!). I think I need to invest in a better camera if I plan on trying to cover future tournaments decently….or bring along some decent lights.

Still, here’s the run down of  who entered and what they played:

Going left to right along the top row:  Nick P ( Dark Elves), Scott A (Chaos Daemons) and  Nick G (Wariors of Chaos).

Along the bottom row: Lawence M (Dwarfs), Alem A (Orcs & Goblins) and Scott W (Vampire Counts).

For playing in the tournament, all players received two coupons usable at Great White: one coupon waived the GST off any one purchase, the other coupon allowed the player to make one purchase of Games Workshop products  at the pre-June price-hike price. Also, trophy winners received gift certificates from Great White.

Trophy winners:

Best Sportsmanship: Alem A.

Painting Purple Heart: Scott A.

Best Player (Overall Score): Nick P.

Tournament Scores:

Rank

Name Army

Battle

Sports

Tier

Comp.

Painting

Total

1

Nick P DarkElves

64

32

10

16

24

146

2

Scott A Daemons

82

22

5

15

15

139

3

Nick G Chaos

49

32

17.5

17

10

125.5

4

Larry M Dwarfs

53

24

20

16

10

123

5

Alem A Orks

24

37

20

20

8

109

6

Scott  W Vampires

28

28

10

14

8

88

SCORING BREAKDOWN

Battle Scores: Players were able to score up to 20 battle points per game (with points scored for difference in victory points–roughly 1 point per 150 VP difference). With five games played, the maximum score a player could get would be 100 points.

Sportsmanship: Sportsmanship score was out of 5 points. The highest and lowest scores were dropped, and the remainder was doubled, making the most a player could get for a raw sportsmanship score being 30 points.

Tier: Short for “Army Tier Composition Score.” This was a built-in handicap system, commonly used in most East-Australian tournaments. It helps account for the disparities between different army books, but really only comes into affect amongst the tournament’s top scorers. Players were scored up to five points per game, according to army type, and were docked a point  off their base tier score per game if special characters were present in their army. Below is the tiers list and the points awarded each round. This score was used to help round out the player-judged composition scores, and is merely the tier points multiplied by number of game rounds. The most a player could score for the whole tournament–albeit only Beastmen or Ogre Kingdoms players–would be 25 points.

Tier 1  -2 pts- Daemons of Chaos, Dark Elves & Vampire Counts

Tier 2  -3 pts- Bretonnians & Wood Elves

Tier 3  -3.5 pts- Empire, High Elves, Lizardmen, Skaven, Tomb Kings & Warriors of Chaos

Tier 4  -4 pts- Dwarfs, Orcs/Goblins, Dogs of War & Chaos Dwarfs

Tier 5  -5 pts- Beasts of Chaos & Ogre Kingdoms

Composition: This is the player-judged army composition  scores, determined each round, before the game started. The same method used for sportsmanship was used with composition scoring: the score was out of 5 points, with the highest and lowest scores being dropped, and the remainding points doubled. The most a player could get for a raw composition was 30 points.

Painting Score: The painting scores were determined by the players before the tournament began. Just as with Sportsmanship, the highest and lowest scores were dropped (so as to better give the army’s average score), making the most a player could score being 15 points.

Bonus Points: Bonus points were awarded for getting ‘best sportsman’ and ‘best painted’ votes from other players. For each vote gained, 2 bonus points were awarded and added to the respective categories; the player that got the most votes was awarded a further 3 points (and the corresponding trophy).

Last Thoughts

Overall, I’m very pleased with all aspects of the tournament. Though the turnout was small, so was the room (at best, if we squished it, we could get maybe 8 tables in the room). All the tables we built for the tournament looked good.

The scoring system produced what I was hoping for: a tournament where competitiveness was counter-balanced with friendly gaming and hobby involvement. Much as I’d like army painting to figure heavier in the scoring, I feel all players are better served by the weighting falling pretty evenly on the factors that the players have an active hand in determining, those being battle scores, army composition and sportsmanship.

There are a few changes I’ll be implementing for our next Warhammer tournament at the end of July, and I’m looking forward to doing a Warhammer 40,000 tournament in the last half of August. My favourite game at the moment is actually War of the Ring, so I’d also like to get a tournament up for that system….perhaps some time in the fall.

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